Convert a point from GUI position to screen space.
Note: In Unity the screen space y coordinate varies from zero at the top
edge of the window to a maximum at the bottom edge of the window. This is
different from what you might expect.
See Also: GUIUtility.ScreenToGUIPoint.
// Converts a GUICoordinate (afected by a group) to a Screen coordinate.
function OnGUI () { var gPos : Vector2 = Vector2(10,10); GUI.BeginGroup (Rect (10,10,100,100)); var convertedGUIPos : Vector2 = GUIUtility.GUIToScreenPoint(gPos); GUI.EndGroup (); Debug.Log("GUI: " + gPos + " Screen: " + convertedGUIPos); }
no example available in C#
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