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|stateBlock||Specifies parts of the render state to override.|
|stateMap||Specifies parts of the render state to override for specific render types.|
|renderers||Specifies which set of visible objects to draw.|
|drawSettings||Specifies how to draw the objects.|
|filterSettings||Specifies how the renderers should be further filtered.|
Draw subset of visible objects.
If a state block is supplied, the render state will be overridden for all objects drawn during the function call. If a state map is supplied the render state will be overridden for objects where the RenderType of the sub-shader matches a value in the map. If multiple mappings match the first is used. A mapping with renderType set to null will match everything.
See Also: CullResults, FilterResults, DrawRendererSettings, FilterRenderersSettings, RenderStateBlock, RenderStateMapping.
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