Legacy Documentation: Version 2018.1 (Go to current version)
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Experimental: this API is experimental and might be changed or removed in the future.

GameObjectRecorder.TakeSnapshot

public void TakeSnapshot(float dt);

Parameters

dtDelta time.

Description

Forwards the animation by dt seconds, then record the values of the added bindings.

To add bindings, use the bindings methods: BindComponent, BindComponentsOfType, BindAll, or Bind.

Note that dt is not added the first time this function is called so that the clip will start at 0.0f. This means the forwarding only starts on the subsequent calls.

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