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Vector4.ToString

public string ToString();
public string ToString(string format);

Description

Returns a nicely formatted string for this vector.

using UnityEngine;

public class ExampleClass : MonoBehaviour { void Start() { Vector4 vector = new Vector4(Mathf.PI, Mathf.ClosestPowerOfTwo(123), Mathf.Sin(0.123f), Mathf.Sqrt(4444));

// prints (3.1, 128.0, 0.1, 66.7) Debug.Log(vector.ToString());

// prints (3.14159, 128.00000, 0.12269, 66.66333) Debug.Log(vector.ToString("f5")); } }