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CloseMultiplies two vectors component-wise.
Every component in the result is a component of a
multiplied by the same component of b
.
#pragma strict public class Example extends MonoBehaviour { function Start() { // prints (2.0,6.0,12.0,20.0) print(Vector4.Scale(new Vector4(1, 2, 3, 4), new Vector4(2, 3, 4, 5))); } }
using UnityEngine;
public class Example : MonoBehaviour { void Start() { // prints (2.0,6.0,12.0,20.0) print(Vector4.Scale(new Vector4(1, 2, 3, 4), new Vector4(2, 3, 4, 5))); } }
Multiplies every component of this vector by the same component of scale
.