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Vector4.Scale

public static Vector4 Scale(Vector4 a, Vector4 b);

Description

Multiplies two vectors component-wise.

Every component in the result is a component of a multiplied by the same component of b.

using UnityEngine;

public class Example : MonoBehaviour { void Start() { // prints (2.0,6.0,12.0,20.0) print(Vector4.Scale(new Vector4(1, 2, 3, 4), new Vector4(2, 3, 4, 5))); } }

public void Scale(Vector4 scale);

Description

Multiplies every component of this vector by the same component of scale.