Multiplies two vectors component-wise.
Every component in the result is a component of a
multiplied by the same component of b
.
#pragma strict // Calculate the two vectors generating a result. // This will compute Vector3(2, 6, 12) print(Vector3.Scale(new Vector3(1, 2, 3), new Vector3(2, 3, 4)));
// Calculate the two vectors generating a result. // This will compute Vector3(2, 6, 12)
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void Example() { print(Vector3.Scale(new Vector3(1, 2, 3), new Vector3(2, 3, 4))); } }
Multiplies every component of this vector by the same component of scale
.