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CloseReturns the distance between a
and b
.
Vector3.Distance(a,b)
is the same as (a-b).magnitude
.
#pragma strict public var other: Transform; if (other) { var dist: float = Vector3.Distance(other.position, transform.position); print("Distance to other: " + dist); }
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { public Transform other;
void Example() { if (other) { float dist = Vector3.Distance(other.position, transform.position); print("Distance to other: " + dist); } } }