Returns a random point inside a circle with radius 1 (Read Only).
// Sets the position to be somewhere inside a circle // with radius 5 and the center at zero.
var newPosition : Vector2 = Random.insideUnitCircle * 5; transform.position.x = newPosition.x; transform.position.y = newPosition.y;
using UnityEngine;
public class ScriptExample : MonoBehaviour { void Start() { // Sets the position to be somewhere inside a circle // with radius 5 and the center at zero. Note that // assigning a Vector2 to a Vector3 is fine - it will // just set the X and Y values. transform.position = Random.insideUnitCircle * 5; } }