Set The AA Filtering option.
Anti-aliasing value indicates the number of samples per pixel. If unsupported by the hardware or rendering API, the greatest supported number of samples less than the indicated number is used.
// Set AntiAliasing to use 2x Multisampling
function Start() { QualitySettings.antiAliasing = 2; }
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void Start() { QualitySettings.antiAliasing = 2; } }
See Also: Quality Settings.