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Mathf.RoundToInt

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public static method RoundToInt(f: float): int;
public static int RoundToInt(float f);

Description

Returns f rounded to the nearest integer.

If the number ends in .5 so it is halfway between two integers, one of which is even and the other odd, the even number is returned.

#pragma strict
public class ExampleScript extends MonoBehaviour {
	function Start() {
		// Prints 10
		Debug.Log(Mathf.RoundToInt(10.0f));
		// Prints 10
		Debug.Log(Mathf.RoundToInt(10.2f));
		// Prints 11
		Debug.Log(Mathf.RoundToInt(10.7f));
		// Prints 10
		Debug.Log(Mathf.RoundToInt(10.5f));
		// Prints 12
		Debug.Log(Mathf.RoundToInt(11.5f));
		// Prints -10
		Debug.Log(Mathf.RoundToInt(-10.0f));
		// Prints -10
		Debug.Log(Mathf.RoundToInt(-10.2f));
		// Prints -11
		Debug.Log(Mathf.RoundToInt(-10.7f));
		// Prints -10
		Debug.Log(Mathf.RoundToInt(-10.5f));
		// Prints -12
		Debug.Log(Mathf.RoundToInt(-11.5f));
	}
}
using UnityEngine;

public class ExampleScript : MonoBehaviour { void Start() { // Prints 10 Debug.Log(Mathf.RoundToInt(10.0f)); // Prints 10 Debug.Log(Mathf.RoundToInt(10.2f)); // Prints 11 Debug.Log(Mathf.RoundToInt(10.7f)); // Prints 10 Debug.Log(Mathf.RoundToInt(10.5f)); // Prints 12 Debug.Log(Mathf.RoundToInt(11.5f));

// Prints -10 Debug.Log(Mathf.RoundToInt(-10.0f)); // Prints -10 Debug.Log(Mathf.RoundToInt(-10.2f)); // Prints -11 Debug.Log(Mathf.RoundToInt(-10.7f)); // Prints -10 Debug.Log(Mathf.RoundToInt(-10.5f)); // Prints -12 Debug.Log(Mathf.RoundToInt(-11.5f)); } }