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Mathf.Exp

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public static method Exp(power: float): float;
public static float Exp(float power);

Description

Returns e raised to the specified power.

#pragma strict
public class Example extends MonoBehaviour {
	function Start() {
		print(Mathf.Exp(6));
	}
}
using UnityEngine;

public class Example : MonoBehaviour { void Start() { print(Mathf.Exp(6)); } }