Returns the smallest integer greater to or equal to f.
#pragma strict
function Start() {
	// Prints 10
	Debug.Log(Mathf.CeilToInt(10.0f));
	// Prints 11
	Debug.Log(Mathf.CeilToInt(10.2f));
	// Prints 11
	Debug.Log(Mathf.CeilToInt(10.7f));
	// Prints -10
	Debug.Log(Mathf.CeilToInt(-10.0f));
	// Prints -10
	Debug.Log(Mathf.CeilToInt(-10.2f));
	// Prints -10
	Debug.Log(Mathf.CeilToInt(-10.7f));
}
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void Start() { // Prints 10 Debug.Log(Mathf.CeilToInt(10.0f)); // Prints 11 Debug.Log(Mathf.CeilToInt(10.2f)); // Prints 11 Debug.Log(Mathf.CeilToInt(10.7f));
// Prints -10 Debug.Log(Mathf.CeilToInt(-10.0f)); // Prints -10 Debug.Log(Mathf.CeilToInt(-10.2f)); // Prints -10 Debug.Log(Mathf.CeilToInt(-10.7f)); } }