Version: 2017.4
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public static var accelerationEventCount: int;
public static int accelerationEventCount;


Number of acceleration measurements which occurred during last frame.

// Check if we got any acceleration measurements during last frame

function Update () { if (Input.accelerationEventCount > 0) print ("We got new acceleration measurements"); }
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Update() { if (Input.accelerationEventCount > 0) print("We got new acceleration measurements"); } }