Should rendering be done in wireframe?
Turning on wireframe mode will affect all objects rendered after the call, until you turn
wireframe back off. In the Unity editor, wireframe mode is always turned off
before repainting any window.
Note that some platforms, for example mobile (OpenGL ES) does not support
wireframe rendering.
// Attach this script to a camera, this will make it render in wireframe function OnPreRender() { GL.wireframe = true; } function OnPostRender() { GL.wireframe = false; }
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void OnPreRender() { GL.wireframe = true; } void OnPostRender() { GL.wireframe = false; } }