Version: 2017.4
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public static var allCamerasCount: int;
public static int allCamerasCount;


The number of cameras in the current Scene.

Returns the size of the array that Camera.allCameras returns and the amount of cameras that Camera.GetAllCameras will fill.

no example available in JavaScript
using UnityEngine;

public class ExampleScript : MonoBehaviour { private int count;

void Start() { count = Camera.allCamerasCount; print("We've got " + count + " cameras"); } }