Version: 2017.4
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public static var temporaryCachePath: string;
public static string temporaryCachePath;


Contains the path to a temporary data / cache directory (Read Only).

The value is a directory path where temporary data can be stored.

// print the path to the temporary data folder
print (Application. temporaryCachePath);
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Example() { print(Application.temporaryCachePath); } }