LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

This version of Unity is unsupported.

Animator.SetTarget

Switch to Manual
public void SetTarget(AvatarTarget targetIndex, float targetNormalizedTime);

Parameters

targetIndexThe avatar body part that is queried.
targetNormalizedTimeThe current state Time that is queried.

Description

Sets an AvatarTarget and a targetNormalizedTime for the current state.

Once the frame is evaluated, use Animator.targetPosition and Animator.targetRotation to query the position and rotation.