Version: 2017.4
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Animator.targetPosition

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public var targetPosition: Vector3;
public Vector3 targetPosition;

Description

Returns the position of the target specified by SetTarget.

The position is only valid when a frame is being evaluated after the SetTarget call. Animator.applyRootMotion must be enabled for targetPosition to be calculated.