Language: English
  • C#
  • JS
  • Boo

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Vector2.ClampMagnitude

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

static function ClampMagnitude(vector: Vector2, maxLength: float): Vector2;
static Vector2 ClampMagnitude(Vector2 vector, float maxLength);
static def ClampMagnitude(vector as Vector2, maxLength as float) as Vector2

Description

Returns a copy of vector with its magnitude clamped to maxLength.