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Texture.filterMode

var filterMode: FilterMode;
FilterMode filterMode;
filterMode as FilterMode

Description

Filtering mode of the texture.

	renderer.material.mainTexture.filterMode = FilterMode.Trilinear;
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Example() {
        renderer.material.mainTexture.filterMode = FilterMode.Trilinear;
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Example() as void:
		renderer.material.mainTexture.filterMode = FilterMode.Trilinear