Version: 2022.3
LanguageEnglish
  • C#

IObjectPool<T0>

interface in UnityEngine.Pool

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Interface for ObjectPools.

Additional resources: ObjectPool<T0>, LinkedPool<T0>.

Properties

CountInactiveThe total amount of items currently in the pool.

Public Methods

ClearRemoves all pooled items. If the pool contains a destroy callback then it will be called for each item that is in the pool.
GetGet an instance from the pool. If the pool is empty then a new instance will be created.
ReleaseReturns the instance back to the pool.