Version: Unity 6 (6000.0)
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  • C#
Method group is Obsolete

ParticleSystem.Particle.lifetime

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Obsolete Please use Particle.remainingLifetime instead.
Upgrade to remainingLifetime
public float lifetime;

Description

The lifetime of the particle.

This is the time in seconds for how long this particle remains alive. When the lifetime drops below zero the system destroys the particle.