Version: 2022.3
LanguageEnglish
  • C#

AnimationState.RemoveMixingTransform

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public void RemoveMixingTransform(Transform mix);

Description

Removes a transform which should be animated.

You can only pass transforms that have been added through AddMixingTransform function. If transform has been added as recursive, then it will be removed as recursive. Once you remove all mixing transforms added to animation state all curves become animated again. Additional resources: AddMixingTransform function.