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Object
.hideFlags
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Index
Object
All Members
Variables
hideFlags
name
Functions
GetInstanceID
ToString
Class Functions
Destroy
DestroyImmediate
DontDestroyOnLoad
FindObjectOfType
FindObjectsOfType
Instantiate
operator !=
operator ==
operator bool
var
hideFlags :
HideFlags
Description
Should the object be hidden, saved with the scene or modifiable by the user?