Core library
Explore the features of the Core library, which provides the basic functionality of the SpeedTree Runtime SDK.
| Topic | Description |
|---|---|
| Introduction to the Core library | Get an overview of the Core library. |
| Data types | Learn basic data types used by the Runtime SDK. |
| Callback system | Learn when and how to use callback functions in the Runtime SDK. |
| Loading .stsdk files | Load and use SpeedTree Runtime SDK (.stsdk) files. |
| Geometry overview | Understand what geometry data .stsdk files contain and define vertex definitions. |
| Materials and textures | Refer to example code that illustrates how to load an .stsdk file and query its materials and associated textures. |
| Coordinate systems | Set up the coordinate system for the Runtime SDK. |
| Collision objects | Access the collision objects embedded in a CCore object. |
| Accessing metadata | Access the metadata in an .stsdk file. |