Version: 5.6
public static Rect BeginVertical (params GUILayoutOption[] options);
public static Rect BeginVertical (GUIStyle style, params GUILayoutOption[] options);


style @param style Необязательный стиль GUIStyle.
options An optional list of layout options that specify extra layouting properties. Any values passed in here will override settings defined by the style.
See Also: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight.


Begin a vertical group and get its rect back.

This is an extension to GUILayout.BeginVertical. It can be used for making compound controls.

Vertical Compound group.

// Create a Vertical Compound Button

using UnityEngine; using UnityEditor;

public class BeginVerticalExample : EditorWindow { [MenuItem("Examples/Begin-End Vertical usage")] static void Init() { BeginVerticalExample window = (BeginVerticalExample) EditorWindow.GetWindow(typeof(BeginVerticalExample), true, "My Empty Window"); window.Show(); }

void OnGUI() { Rect r = (Rect)EditorGUILayout.BeginVertical("Button"); if (GUI.Button(r, GUIContent.none)) Debug.Log("Go here"); GUILayout.Label("I'm inside the button"); GUILayout.Label("So am I"); EditorGUILayout.EndVertical(); } }