center | @param position Позиция маркера. |
Name="size">Size of the cube. |
Рисует каркасный куб с центром в точке center
и размером size
.
To use this example, save this script in the Assets/Editor folder:
using UnityEngine; using UnityEditor;
[CustomEditor( typeof( DrawWireCube ) )] public class DrawWireCubeEditor : Editor { void OnSceneGUI( ) { DrawWireCube t = target as DrawWireCube;
Handles.color = Color.yellow; Handles.DrawWireCube( t.transform.position, t.size ); } }
Скрипт, прикрепленный к маркеру:
using UnityEngine;
[ExecuteInEditMode] public class DrawWireCube : MonoBehaviour { public float size = 5; }