VFXParticleSystemInfo

struct in UnityEngine.VFX

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Description

This structure provides information data on a particle system.

Variables

aliveCountNumber of alive particles within the particle system, the value is lower than [[VFXParticleSystemInfo._capacity].
boundsThe rendering bound of this particle system.
capacityThe capacity (maximum VFXParticleSystemInfo._aliveCount) of the particle system.
sleepingThe sleep state of the particle system.