Experimental: this API is experimental and might be changed or removed in the future.

SpotLight

struct in UnityEngine.Experimental.GlobalIllumination

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Description

A helper structure used to initialize a LightDataGI structure as a spot light.

Variables

angularFalloffThe angular falloff model to use for baking the spot light.
colorThe direct light color.
coneAngleThe outer angle for the spot light.
falloffThe falloff model to use for baking the spot light.
indirectColorThe indirect light color.
innerConeAngleThe inner angle for the spot light.
instanceIDThe light's instanceID.
modeThe lightmode.
orientationThe light's orientation.
positionThe light's position.
rangeThe light's range.
shadowTrue if the light casts shadows, otherwise False.
sphereRadiusThe light's sphere radius, influencing soft shadows.