ChangeGameObjectParentEventArgsConstructor

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public ChangeGameObjectParentEventArgs (int instanceId, SearchService.Scene previousScene, int previousParentInstanceId, SearchService.Scene newScene, int newParentInstanceId);

Parameters

instanceIdThe instance ID of the GameObject whose parent changed. Note that this is not the instance ID of the Transform component.
previousSceneThe scene containing the previous parent. This is useful to detect whether a GameObject was moved to another scene.
previousParentInstanceIdThe instance ID of the GameObject that was the previous parent of the target. Note that this is not the instance ID of its Transform.
newSceneThe Scene containing the new parent. This is useful to detect whether a GameObject was moved to another scene or moved to the root of a scene.
newParentInstanceIdThe instance ID of the GameObject that is the new parent of the target. Note that this is not the instance ID of its Transform.

Description

Constructs a new instance.