NavMeshData

class in UnityEngine.AI

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Description

Contains and represents NavMesh data.

An object of this class can be used for creating instances of NavMeshes. See NavMesh.AddNavMeshData. The contained NavMesh can be built and updated using the build API. See NavMeshBuilder and methods therein.

Variables

positionGets or sets the world space position of the NavMesh data.
rotationGets or sets the orientation of the NavMesh data.
sourceBoundsReturns the bounding volume of the input geometry used to build this NavMesh (Read Only).

Constructors

NavMeshDataConstructs a new object for representing a NavMesh for the default agent type.