public bool finalGather ;

Description

Specifies whether the final light bounce of the global illumination calculation is calculated at the same resolution as the baked lightmap. (Editor only).

Final gather fires additional rays from the position of final lightmap texels before compositing with Enlighten’s lower resolution indirect lightmap. This can improve effects such as indirect shadowing and mitigate potential light leaks. When enabled, visual quality is improved at the cost of additional time required to bake the lighting.

Setting for LightingSettings.Lightmapper.Enlighten.

See Also: LightingSettings.finalGatherFiltering, LightingSettings.finalGatherRayCount.