ContentBuildInterface.CalculatePlayerDependenciesForGameManagers

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public static Build.Content.GameManagerDependencyInfo CalculatePlayerDependenciesForGameManagers (Build.Content.BuildSettings settings, Build.Content.BuildUsageTagGlobal globalUsage, Build.Content.BuildUsageTagSet usageSet);
public static Build.Content.GameManagerDependencyInfo CalculatePlayerDependenciesForGameManagers (Build.Content.BuildSettings settings, Build.Content.BuildUsageTagGlobal globalUsage, Build.Content.BuildUsageTagSet usageSet, Build.Content.BuildUsageCache usageCache);

Parameters

settingsSettings for dependency calculation.
globalUsageGlobal usage tag for lighting and fog modes in use in the project.
usageSetOutput usage tags generated from dependency calculation.
usageCacheOptional cache object to use for improving performance with multiple calls to this api.
modeSpecifies how to calculate dependencies between internal Unity game managers and game assets.

Returns

GameManagerDependencyInfo The calculated dependencies for internal Unity game manager classes.

Description

Calculates dependency information for various internal Unity game manager classes.

Internal use only. See note on ContentBuildInterface.