public static bool SubmitIsValid (VersionControl.ChangeSet changeset, VersionControl.AssetList assets);


changesetThe changeset to submit.
assetsThe asset to submit.


Returns true if submitting the assets is a valid operation.

Do note that the task will always return true if the changeset parameter is set to an existing changeset.

using System.Collections.Generic;
using UnityEditor;
using UnityEditor.VersionControl;
using UnityEngine;

public class EditorScript : MonoBehaviour { [MenuItem("Version Control/SubmitIsValid")] public static void ExampleSubmitIsValid() { AssetList assets = new AssetList(); assets.Add(Provider.GetAssetByPath("Assets/ExampleAsset.cs")); Debug.Log(Provider.SubmitIsValid(null, assets)); } }