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public static VersionControl.Plugin GetActivePlugin ();


Gets the current, user selected verson control Plugin.

using System.Collections.Generic;
using UnityEditor;
using UnityEditor.VersionControl;
using UnityEngine;

public class EditorScript : MonoBehaviour { [MenuItem("Version Control/GetActivePlugin")] public static void ExampleGetActivePlugin() { Plugin plugin; plugin = Provider.GetActivePlugin(); Debug.Log(; } }

The code above fetches the name of the currently used version control system.