Texture2D.ClearMinimumMipmapLevel

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public void ClearMinimumMipmapLevel ();

Description

Resets the minimumMipmapLevel field.

Resetting the minimumMipmapLevel allows the mipmap streaming system to select mips without a per Texture lower limit restriction.

See Also: QualitySettings.streamingMipmapsMaxLevelReduction