public static Unity.Jobs.JobHandle ScheduleBatch (NativeArray<BoxcastCommand> commands, NativeArray<RaycastHit> results, int minCommandsPerJob, Unity.Jobs.JobHandle dependsOn);

Parameters

commandsA NativeArray of the BoxcastCommand to perform.
resultsA NativeArray of RaycastHit where the result of commands are stored.
minCommandsPerJobThe minimum number of jobs which should be performed in a single job.
dependsOnA JobHandle of a job that must be completed before performing the box casts.

Returns

JobHandle Returns a JobHandle of the job that will perform the box casts.

Description

Schedules a batch of boxcasts to be performed in a job.