Version: 2019.2
Method group is Obsolete

PlayerSettings.singlePassStereoRendering

Switch to Manual
Obsolete public static bool singlePassStereoRendering ;

Description

Should Unity support single-pass stereo rendering?

This enables single-pass rendering support for VR devices, which improves stereo rendering performance. For single-pass rendering shaders will be compiled with the UNITY_SINGLE_PASS_STEREO option set to 1.