The Collaborate service uses cloud storage to backup your entire Project in the cloud and make it accessible anywhere.
This topic covers:
Cloud storage is calculated on a per Organization basis. Unity calculates the amount of cloud storage that your Organization is using by summing the size of the latest versions of all your Organization’s Collaborate Projects. Only the latest version of your project counts towards your storage limit. Historical (non-head) versions of your Projects do not count towards cloud storage.
To view your current storage usage:
In the main Project window there are tiles that show:
You can obtain more cloud storage in two ways:
Upgrading to Unity Teams Advanced
To upgrade to Unity Teams Advanced, visit the Unity Teams page at unity3d.com/teams. On the Unity Teams page you can learn more about the features of Unity Teams Advanced and then upgrade.
Purchase storage packs
To add storage packs:
Modifying your contracted amount of storage
You can reduce the number storage packs on the Manage subscription tab:
Then click the Save button.
If you’re using Unity Teams Advanced, Unity does not delete any version history for your Projects.
If you’re using Unity Teams Basic, Unity stores your data in cloud storage for at least 1 year. Unity reserves the right to delete Project history older than 1 year. You always have access to the latest version of your Project, but you only have access to the last 90 days of your version history. If you’re using Unity Teams Basic and want full access to the last 1 year of your history, you must upgrade to Unity Teams Advanced. When you upgrade to Unity Teams Advanced, you have access to your full history going forward.
You have three options to reduce your cloud storage usage:
Archiving a Project automatically archives any Collaborate cloud storage associated with the Project and Unity services are no longer accessible.
To archive a Project:
To unarchive a Project:
To archive a Project for Collaborate only:
To unarchive a Project for Collaborate: