Version: 2019.1

ParticleSystemForceField.multiplyDragByParticleSize

Switch to Manual
public bool multiplyDragByParticleSize ;

Description

When using Drag, the drag strength will be multiplied by the size of the particles if this toggle is enabled.

Enabling this value results in a more physically accurate drag simulation. See Also: ParticleSystemForceField.drag, ParticleSystemForceField.