Version: 2019.1

Camera.allCamerasCount

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public static int allCamerasCount ;

Description

The number of cameras in the current Scene.

Returns the size of the array that Camera.allCameras returns and the amount of cameras that Camera.GetAllCameras will fill.

using UnityEngine;

public class ExampleScript : MonoBehaviour { private int count;

void Start() { count = Camera.allCamerasCount; print("We've got " + count + " cameras"); } }