Version: 2018.2
public void SetInt (int nameID, int value);
public void SetInt (string name, int value);

Parameters

nameThe name of the property.
nameIDThe name ID of the property retrieved by Shader.PropertyToID.
valueThe int value to set.

Description

Adds a property to the block. If an int property with the given name already exists, the old value is replaced.

See Also: SetFloat.