Version: 2018.1

Tilemap.SetColliderType

Switch to Manual
public void SetColliderType (Vector3Int position, Tilemaps.Tile.ColliderType colliderType);

Parameters

positionPosition of the Tile on the Tilemap.
colliderTypeCollider type to set the tile to at the XYZ coordinate.

Description

Sets the collider type of a tile given the XYZ coordinates of a cell in the tile map.