Version: 2018.1

SceneManager.GetSceneByBuildIndex

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public static SceneManagement.Scene GetSceneByBuildIndex (int buildIndex);

Parameters

buildIndexBuild index as shown in the Build Settings window.

Returns

Scene A reference to the Scene, if valid. If not, an invalid Scene is returned.

Description

Get a Scene struct from a build index.

This method will return a valid Scene if a Scene has been added to the build settings at the given build index AND the Scene is loaded. If it has not been loaded yet the SceneManager cannot return a valid Scene.
See Also: SceneManager.GetSceneAt, SceneUtility.GetBuildIndexBySceneName.