This is the data structure for holding individual host information.
The host list retreived from a master server uses this class to represent individual hosts.
| comment | A miscellaneous comment (can hold data). |
| connectedPlayers | Currently connected players. |
| gameName | The name of the game (like John Doe's Game). |
| gameType | The type of the game (like "MyUniqueGameType"). |
| guid | The GUID of the host, needed when connecting with NAT punchthrough. |
| ip | Server IP address. |
| passwordProtected | Does the server require a password? |
| playerLimit | Maximum players limit. |
| port | Server port. |
| useNat | Does this server require NAT punchthrough? |