Version: 2018.1
public static GameObject PickGameObject (Vector2 position, bool selectPrefabRoot);
public static GameObject PickGameObject (Vector2 position, out int materialIndex);

Parameters

selectPrefabRootSelect prefab.
materialIndexReturns index into material array of the Renderer component that is closest to specified position.

Description

Выбрать игровой объект, ближайший к указанной позиции.