Version: 2018.1
Experimental: this API is experimental and might be changed or removed in the future.

DrawRendererSettingsConstructor

Switch to Manual
public DrawRendererSettings (Camera camera, Experimental.Rendering.ShaderPassName shaderPassName);

Parameters

cameraCamera to use. Camera's transparency sort mode is used to determine whether to use orthographic or distance based sorting.
shaderPassNameShader pass to use.

Description

Create a draw settings struct.