Цвета, в которые частицы будут окрашиваться за время своего существования.
Currently you cannot directly modify a single index of this array. Instead, you need to grab the entire array, modify it, and assign it back to the Particle Animator.
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void Start() { ParticleAnimator particleAnimator = GetComponent<ParticleAnimator>(); Color[] modifiedColors = particleAnimator.colorAnimation; modifiedColors[2] = Color.yellow; particleAnimator.colorAnimation = modifiedColors; } }