class in UnityEngine.Networking.NetworkSystem


Inherits from:Networking.MessageBase

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A utility class to send simple network messages that only contain an integer.

using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.Networking.NetworkSystem;

public class Test { void SendValue(int value) { var msg = new IntegerMessage(value); NetworkServer.SendToAll(MsgType.Scene, msg); } }


valueThe integer value to serialize.

Inherited members

Public Functions

DeserializeThis method is used to populate a message object from a NetworkReader stream.
SerializeThe method is used to populate a NetworkWriter stream from a message object.