public GUIStyleState active ;

Description

Отображает настройки когда кнопка нажата.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public Texture2D aTexture; void OnGUI() { if (!aTexture) { Debug.LogError("Assign a texture on the editor first"); return; } GUI.skin.button.active.background = aTexture; } }